New levels and lag fixes

I started polishing early levels and bugs in hope of releasing the current demo to steam, but I figured I'd want it more polished and thought out, so it will take more time until I release it.
-Added 2 new levels in the first biome. I also tweaked some early levels for a better learning experience.
-Changed the way the chest works with collisions for better lag handling. This has caused quite a few bugs that i'm currently working on.
-Fixed a rare bug where the chest could be stuck in a ceiling if picked from right under it.
-Changed the nautilus' ink breath animation to improve performance in levels they were used a lot.
I'll be working on updating the game's trailer next.
Files
Get Deep Sea Sweep demo
Deep Sea Sweep demo
Cute 2D platformer about disposing of treasure chests to clean the ocean.
Status | In development |
Author | Asmodeus |
Genre | Platformer, Action, Puzzle |
Tags | 2D, Animals, Construct 2, Cute, Difficult, nature, Pixel Art, underwater |
Languages | English, French |
Accessibility | Color-blind friendly, Configurable controls |
More posts
- Levels for Clam Plains and Sandy Seafloor33 days ago
- New biome, Sandy Seafloor!70 days ago
- Controller remapping & new mechanic!Jun 16, 2025
- Controller support!May 15, 2025
- Menu improvement & fixesMar 28, 2025
- More demo changesFeb 21, 2025
- Small demo fixesJan 13, 2025
- Demo is now live on steam & french localizationJan 08, 2025
- Menu and UI update part 2Dec 09, 2024
- Menu and UI update part 1Nov 06, 2024
Leave a comment
Log in with itch.io to leave a comment.