Treasure chest fixes, new foe and more!
I'm done with revamping the chest's physics and collision systems. This change took a lot of time and work and fumbling alone in the dark, but now the mechanics seem a bit more robust and predictable.
Fixes :
-changed the way the chest behaves with turtles, to make it more consistent and deal with a lot of bugs
-reduced the stuttering when a turtle lifts the chest from under
-the chest is no longer pushed to the side when dropped from under a corner
Content changes :
-changed the look of switches and switch blocks so that they feel more like walls and buttons, and less like dangers
-level design tweaks to Risky loop, Inky problem and Cosy courrier
New stuff :
-added a new danger, big clams that clap on your face and also destroy the chest, although they aren't in any level yet
-added an appear/disappear animation for the gold star you can collect
There are a few bugs left from the new system, but they're due to pixel perfect split second interactions mostly, I will have to see if I take time to work on them. Right now, I want to get back to adding content.
Files
Deep Sea Sweep demo
Cute 2D platformer about disposing of treasure chests to clean the ocean.
Status | In development |
Author | Asmodeus |
Genre | Platformer, Action, Puzzle |
Tags | 2D, Animals, Construct 2, Cute, Difficult, nature, Pixel Art, underwater |
Languages | English |
Accessibility | Configurable controls |
More posts
- Menu and UI update part 22 days ago
- Menu and UI update part 135 days ago
- New star shop and proper level setup79 days ago
- New levels and lag fixesJun 26, 2024
- Game page live on steam, new biome and more!Jun 05, 2024
- Indie Game Nation fixes 2Apr 08, 2024
- Indie Game Nation fixesMar 20, 2024
- Small tweaks and fixesFeb 11, 2024
- Camera tweaksJan 05, 2024
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